thalassino (
thalassino) wrote in
wetdreams2012-04-28 08:50 am
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Entry tags:
- castles are dumb,
- churches are stupid,
- fish zombies rock,
- fish zombies suck,
- gross nightmares are gross,
- i popped vat's bubble,
- icky fish are icky,
- just jealous of our dreams,
- just jealous of our sfcs,
- noctaere are pansies,
- noctaere eat fish zombies for breakfast,
- somarium smells,
- starfish suck,
- who needs dreams anyway
In the Dark;
And then that morning, some of the kidnapped in Somarium and some of the kidnapped in Vatheon found themselves again drawn to another location, another world, perhaps. They would wake up, scattered amongst the ruins, Vatheon architecture colliding with Somarium’s in a decrepit, mismatched way.
Those originating from Somarium might recognize the castle that had once been in the sky from the shadowy corridors. Those from Vatheon will surely see hints of the church in the columns and the curving doorways.
But regardless, it seems somehow they are now inside--and they are trapped there.
Opening doors leads to more shadowy corridors, monsters of rotting fish and shadowy, deadly noctaere. Some parts of the flooring are rotting as well, crumbling underneath the slightest of weight to reveal dark, cold, black water beneath.
Watch your step in this strange place--it seems to be hostile. Thankfully, it looks like you’ve got help, and from another world.
--
Welcome welcome Sommunists and Vatheonites to the crossover portion of this week!
As the signal post above indicates, everyone will be arriving in a mix-matched setting apart from Vatheon and Somarium which resembles a mash up of the Church and the Floating Castle, only now they’re trapped inside. All SFCs and Dreamberries appear to be missing as well. Everything will be face-to-face interaction here, but thankfully that’s not hard, as everyone is trapped in the same place. They will no longer be in Somarium or Vatheon, so you cannot post or tag things in game from 4/28 to 4/29. ICly that is how long the crossover will last, though backtagging is always acceptable and encouraged! Watch out for the monsters, and feel free to post and mingle around!
Please use this format to title your thread, so people can know what to tag:
Character Name | Game Played In | Open/Closed
More information can be found, again, at the plotting post, and questions can be asked here!
Most of all, have fun!
Those originating from Somarium might recognize the castle that had once been in the sky from the shadowy corridors. Those from Vatheon will surely see hints of the church in the columns and the curving doorways.
But regardless, it seems somehow they are now inside--and they are trapped there.
Opening doors leads to more shadowy corridors, monsters of rotting fish and shadowy, deadly noctaere. Some parts of the flooring are rotting as well, crumbling underneath the slightest of weight to reveal dark, cold, black water beneath.
Watch your step in this strange place--it seems to be hostile. Thankfully, it looks like you’ve got help, and from another world.
--
Welcome welcome Sommunists and Vatheonites to the crossover portion of this week!
As the signal post above indicates, everyone will be arriving in a mix-matched setting apart from Vatheon and Somarium which resembles a mash up of the Church and the Floating Castle, only now they’re trapped inside. All SFCs and Dreamberries appear to be missing as well. Everything will be face-to-face interaction here, but thankfully that’s not hard, as everyone is trapped in the same place. They will no longer be in Somarium or Vatheon, so you cannot post or tag things in game from 4/28 to 4/29. ICly that is how long the crossover will last, though backtagging is always acceptable and encouraged! Watch out for the monsters, and feel free to post and mingle around!
Please use this format to title your thread, so people can know what to tag:
Character Name | Game Played In | Open/Closed
More information can be found, again, at the plotting post, and questions can be asked here!
Most of all, have fun!
idk
...thanks for that.
yay! XD
[There was a bit of a pause for just a moment.] You can go ahead and put away the sword for now, I believe.
about time he met Arthur, I think
it is. stylishly late, eh?
My apologies if I had startled you. Those things tend to come out of nowhere.
naturally. He's meeting Arthur after all. ;)
It's alright, you did what I would have done— [A growl behind him is the only warning he gets as the monster he thought dead grabs for his boot. Good thing he's got his sword out. Only a small matter of plunging the blade into it's head, though because it surprised him, he uses so much force that it slides clean through brains and bone.]
'tis the best way to meet him, after all.
Seems they don't really enjoy being dead too much. However, I'm sure that should do it for that particular one. If it comes back again, I'm going to be quite disappointed.
Or slightly amazed. I'm not too sure which.
no subject
Relatively clean. Right.
It smells horrid but Arthur's words have Leon stalking around the creature again, and with several methodological swings, he severs its limbs.]
There. Now at least if it does, it won't be capable of following us. [turning to Arthur, smiling slightly through bits of spattered gore.] I'm Leon. Thanks again for earlier.
no subject
Anyway, he at least offered a polite smile in return.] A pleasure to meet you, Leon. I'm Arthur. It's a shame we had to meet under such circumstances.